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Babylon.js

Powerful web 3D engine for creative scenes and XR

Babylon.js preview

About

Our mission is to build one of the most powerful, beautiful, simple, and open web rendering engines in the world. Today, web graphics and rendering hit the accelerator with the release of Babylon.js 9.0. It represents a year of new features, optimizations, and performance improvements aimed at helping you create more compelling, interactive web experiences faster than ever.

var descText = "When a scene has a lot of lights, per-pixel lighting calculations can get incredibly slow. Babylon.js 9.0 introduces a powerful new Clustered Lighting system that dramatically speeds up lighting calculations by intelligently grouping lights into screen-space tiles and depth slices. At render time, each pixel only calculates lighting from the lights that actually affect it. The result? Scenes with hundreds or even thousands of lights running at buttery smooth frame rates!"; var replaceLT = descText.replace(/ /gi, ">"); var pTags = document.getElementsByTagName('p'); pTags = pTags[pTags.length - 1]; pTags.innerHTML = result;

var descText = "Building on the Area Lights introduced in Babylon.js 8.0, area lights in Babylon.js 9.0 now support emission textures! This means you can use any image as a light source for your rectangular area light, enabling effects like stained glass projections, LED panel displays, or cinematic lighting setups, all with physically accurate light emission. An offline texture processing tool is available for production workflows, and a runtime processing option is provided for quick prototyping."; var replaceLT = descText.replace(/ /gi, ">"); var pTags = document.getElementsByTagName('p'); pTags = pTags[pTags.length - 1]; pTags.innerHTML = result;

var descText = "Introducing the Node Particle Editor (NPE), a brand-new visual tool that lets you create complex particle systems using a powerful, non-destructive node graph. If you're familiar with Babylon's Node Material Editor, you'll feel right at home! The NPE gives you complete control over every aspect of your particle systems from emission shapes and sprite sheets to update behaviors and sub-emitters, all through an intuitive drag-and-connect interface."; var replaceLT = descText.replace(/ /gi, ">"); var pTags = document.getElementsByTagName('p'); pTags = pTags[pTags.length - 1]; pTags.innerHTML = result;

Features

  • BABYLON LITE
  • BABYLON NATIVE FEATURE DEMOS
  • COMMUNITY PARTNERS TESTIMONIALS
  • INDUSTRIES VIEWER
  • LEARN SPECIFICATIONS
  • BABYLON NATIVE RUNTIME
Pricing
Open Source
Pricing detail
Apache-2.0 free
Platforms
Web JS
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